Digital skills in Italy: the 4 winning projects of the National Award
Four categories competing for digital skills enhancement projects. Over 13 thousand votes from citizens, and a jury of experts, selected the 4 winners from the 22 finalists.
The awards ceremony for the winners of the first National Prize for Digital Skills took place in Rome on April 28th. The initiative was promoted by the Italian Department for digital transformation of the Italian Government, in the context of Repubblica Digitale (the national initiative for the enhancement of digital skills) and carried out with the collaboration of Formez Pa.
“This Award is an important step we want to take with all those who are carrying out valuable initiatives promoting digital skills. Working together and implementing all the actions envisaged in the National Strategy for digital skills, we think Italy can recover the gap with other countries and be among the protagonists”. With these words, Nello Iacono, coordinator of Repubblica Digitale, opened the award day. "The principles of the organic nature of our interventions, of measuring the impact of our actions in order to improve them, are values that we pursue with Repubblica Digitale. Eurostat 2021 data show progress by our country in terms of digital skills and the use of the internet, but we know that it’s important to continue working on the path we have traced”.
With over 13,000 casted votes on ParteciPA (the Government’s digital platform for citizen participation), citizens contributed to choosing the 4 best projects among the categories of the Award (Digital for all; Digital inclusive; Digital against the gender gap; Digital for education in schools) and awarded the special mention of the most voted online.
The undersecretary of the Italian Government for technological innovation and digital transition, Assuntela Messina, presented the prizes to the winners: "Digitization must be a story of inclusion and the awards we confer today represent the figure of what it takes to start writing it - commented the undersecretary - Making digital a shared terrain, an opportunity for emancipation, autonomy, elevation, of full involvement in designing the future we want to shape. In schools and training places, to remove those conditions of disadvantage that inhibit the freedom and opportunities of women today and tomorrow; in the physical and intangible peripheries of our society, where too many people are cut off from the advance of progress, from the well-being that derives from it and which must be guaranteed to all".
The European Commission also participated in the event with a speech by Silvia Merisio of the Digital Economy, Recovery Plan and Skills Unit who emphasized the importance of digital skills in the European context and presented the Digital Compass for the EU's digital decade. “Initiatives such as Repubblica Digitale and the Italian Prize for digital skills are crucial not only to spread digital skills at multiple levels and give visibility to existing projects but they are useful to encourage other organizations to undertake a similar path and also for this reason they are so important” commented Silvia Merisio during her speech.
The first edition pf the Prize
The Prize, in its first edition, received a wide participation, with 120 projects submitted by civil society, private companies and public administrations. 22 finalists were selected by a jury of 34 experts appointed by the Department for digital transformation. The initiative aims at identifying and giving visibility to the best projects for the development of digital skills, in order to extend them to other contexts and contribute to the reduction of digital illiteracy.
The winning projects
The winning projects are:
- Girls Code It Better, a project by Officina Futuro - Maw Foundation - for the category "Digital against the gender gap"
- Connessi in buona compagnia (Connected in good company), from the Regione Toscana - for the "Digital inclusive" category
- Innovation Lab e Palestre Digitali del Veneto (Innovation Lab e Digital Gyms of Veneto) from Regione del Veneto in the "Digital for all" category
- Programma il futuro (Plan the future) of the Computer Laboratory & School and the Interuniversity Consortium for Computer Science (CINI) - for the category "Digital in education for schools" and special mention of the "most voted by the online public".
The prizes awarded to the winners were made by students attending the first year of the lower secondary school of the Secondo Istituto Comprensivo in Francavilla Fontana, a city located in Puglia (BR), who designed them using 3D graphic design.
The special mentions
In addition to the prizes, given the number and quality of the initiatives that participated, the jury assigned a special mention for each of the categories in the competition. The special mentions are: STEAM-UP alle ragazze (STEAM-UP for girls), a project of Regione Liguria, for the “Digital against the gender gap” category; Powercoders of FGS Social Innovation Onlus, for the “Digital inclusive” category; Social4School: educare ad un uso consapevole della rete (Social4School: educate to an internet conscious use), of the Computer Science Department of the University of Turin in the category “Digital in education for schools” and Scuola Diffusa per la Partecipazione e la Cittadinanza digitale (Widespread School for Participation and Digital Citizenship) of Roma Capitale in the "Digital for all" category.
© Dipartimento per la Trasformazione Digitale