Es de cine- A methodological innovation and digital transformation initative Created byCristina VICUÑA|UpdatedagoThe ‘Es de cine’ project, developed by the IES Ramón Giraldo in Villanueva de los Infantes, is consolidated as an innovative educational initiative that integrates digital skills, creativity and cooperative learning through audio-visual language. Its approach combines inclusion, co-education and talent development in an environment with limited resources, demonstrating the transformative potential of digital education in rural contexts.Objectives and scope: Educational innovation from the rural environment‘Es de cine’ was created with the aim of promoting cooperative digital learning through audio-visual activities for students and methodological training for teachers.The project:Promotes voluntary activities for studentsOffers teacher training in digital methodologies (chroma, audio-visual editing)Optimize resources through the use of OER (Open Educational Resources)Integrates educational values, inclusion and co-educationIt is an innovative, sustainable initiative adapted to a rural context, with an impact on both students and teachers.Strategic focus: Digital skills through audio-visual languageThe project is committed to the development of digital skills through the use of audio-visual tools as the central axis of learning.Among its main lines of work are:Creation of audio-visual content (cinema, video, radio)Use of digital educational platforms such as EducamosCLMIntegration of digital editing tools (text, image and video)Development of digital skills in humanistic contextsThis approach connects technology, creativity and meaningful learning.Qualitative impact: Academic improvement and student motivationThe impact of the project is reflected in multiple dimensions:Improvement of academic results in the subjects where it is implementedIncreasing digital competence of studentsIncreased autonomous use of digital educational toolsHigh motivation and commitment of studentsThe students themselves recognize that the learning acquired improves their digital competence, and the demand for continuity of the project in the 2024-2025 academic year shows its high level of acceptance.Key components: Flexible, inclusive and creative methodologyThe success of the project is based on several differentiating elements:Use of free digital resourcesPersonalized learning according to interests and abilitiesCooperative work among students of different ages and stagesInclusive approach favouring integration and co-educationMethodological flexibility (inside and outside the classroom)Creativity applied to the use of digital technologiesIn addition, the project requires accessible teacher training, which facilitates its implementation.Results and achievements: Mass participation and external recognitionThe results achieved are particularly noteworthy:97% voluntary student participation in ESO and 1º Baccalaureate (course 2023-2024)Participation of students beyond the subject, including activities in recessesExtended impact on other schoolsAcknowledgments obtained:Winner in ESO – 5th Edition of ‘Paco Diestro’ Educational Innovation Awards (ANPE Ciudad Real)Best Clip Film of Castilla-La Mancha (Festival of Clip Films of Manos Unidas)National finalist (XVI edition of the same festival)International Finalist (VII Edition Educational Innovation Awards)The project has also had a media presence, reinforcing its visibility.Replicability and scalability: An adaptable and sustainable model“Es de cine” has a high replicability potential thanks to:Use of open and free resourcesFlexible methodology adaptable to different educational contextsInclusive approach applicable to different student profilesIntegration of formal and informal learningIn addition, its structure allows to scale the project to other centres, educational levels and territories, maintaining its pedagogical essence.Why is it good practice?“Es de cine initiative stands out as a good practice because:Demonstrates that educational innovation is possible in rural settingsFoster digital skills in a creative and motivating wayPromotes inclusion, co-education and cooperative workGenerates a high level of voluntary participationImproves academic results and key competencesIt is replicable, sustainable and based on accessible resourcesGood practice detailsWebsite linkMore informationTarget audienceDigital skills in education.Digital technology / specialisationArtificial IntelligenceCybersecurityDigital skillsDigital skill levelBasicIntermediateAdvancedGeographic scope - CountrySpainShow lessIndustry - field of education and trainingInformation and Communication Technologies (ICTs) not further definedGeographical sphereLocal initiativeType of fundingPublicStart date1 October 2024End date30 June 2026Log in to comment
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