Good practices 10 March 2026 TELECO GAMES – National Telecommunications Olympics TELECO GAMES is the National Telecommunications Olympiad that connects students from ESO, Baccalaureate and Vocational Training...
Good practices 13 May 2026 Best Practices in Advanced Digital Skills Training: The AI Master’s Success Story (VILNIUS TECH) As Europe accelerates its digital transformation, higher education institutions play an important role in preparing specialists...
Good practices 18 February 2026 Luxembourg AI Factory - a platform for responsible AI adoption Launched in April 2025, Luxembourg AI Factory is a reference platform for the responsible adoption of artificial intelligence...
Good practices14 July 2026RISE Digital pedagogy: skills supply for industry - Sweden Sweden is facing a gigantic need for upskilling in the manufacturing industry. However, the educational options are few. This is why the research institute Rise led the feasibility study “Digital pedagogy – skills supply for industry”. Summary How
Good practices14 July 2026Learning to learn - a toolkit for lifelong learning How does curiosity emerge and what attracts people to continue learning throughout their lives? RISE, in cooperation with Luleå Technical University, has launched a research project ‘Learning to learn - a toolkit for lifelong learning’ aimed at
Good practices14 July 2026Increased digital competence in everyday life with Funk-IT Lyftet – Sweden The goal of Funk-IT Lyftet is to increase digital skills in society – especially for people who in one way or another find it difficult to embrace modern technology. These may involve disabilities of various kinds or lack of knowledge, access or
Good practices14 July 2026The LOFT project: On managing and organising renewal and transformation in Sweden The LOFT project is a cooperation between RISE, the University of Mälardalen and several municipalities in Sweden.
Good practices14 July 2026Checklist for gender equality in tech – Sweden The gap between the number of men and women in leading positions in tech is a problem that TechSverige takes seriously. By 2030 TechSverige has therefore set a target of at least 40% women in leadership roles. In order to facilitate the retention and
Good practices10 July 2026Seniors to Online: A digital odyssey in libraries Seniors to Online: A digital odyssey in libraries focus on supporting older people with insufficient digital skills. Limited ability to work with technology can lead to loss of autonomy, more difficult communication with the environment and more
Good practices10 July 2026Future Port Youth: Global Technology Conference for the Development of Students' Digital Competences Future Port Youth is an international technology conference for students, educators, and technology enthusiasts that connects education, innovation, and practice. Through inspiring lectures, interactions with experts and student competitions, it
Good practices10 July 2026AI accelerator for schools - Czech Republic AI Accelerator for Schools is a comprehensive program that contributes to the transformation of the Czech education system to meet the requirements of the era of artificial intelligence. The pilot phase takes place in six schools, where a
Good practices09 July 2026Digital Day – Thematic Day on the Opportunities and Challenges of Digitalisation – Sweden Digital Day is an annual and national thematic day, which in 2022 had 1000 activities in 215 different locations across the country. Industry, municipalities, public authorities, libraries, academia, civil society and other societal stakeholders are involved in building a digitally inclusive society for all.
Good practices09 July 2026ICEedge: The Future Edge Computing Platform The ICEedge project aims to strengthen the Swedish ICT industry by providing excellence and infrastructure in edge computing. By making these technologies available in different innovation environments, such as Swedish 5G testbeds, the project aims to increase innovation power and accelerate the uptake of AI and 5G in Sweden.