Future Port Youth: Global Technology Conference for the Development of Students' Digital Competences Created byTereza Tolde|Updated02 May 2026Future Port Youth is an international technology conference for students, educators, and technology enthusiasts that connects education, innovation, and practice. Through inspiring lectures, interactions with experts and student competitions, it supports the development of digital competencies, entrepreneurship and the ability to use technology to address global challenges. The event has a demonstrable impact on students' motivation, career orientation and ability to actively use digital technologies.Context and objectives of the initiativeSince 2021, the Future Port Youth Conference has been implemented as a hybrid global learning initiative aimed at students across disciplines. It aims to: Inspire young people to use digital technologiesDevelop their digital and entrepreneurial competencesDemonstrate the practical use of technology to solve societal and global problemsBringing digital technologies closer to young people and attracting more talentTo show that young people can also have a global impactThe action responds to the need to prepare the young generation for a rapidly changing technological environment and the future labour market. How is the conference organised?The conference is held in hybrid form: Physically (e.g. Prague, Nová Spirála – approx. 800 participants)Online (thousands of students and participants from schools in Europe, Africa and Asia)The program is based on a combination of: Presentation by global experts (AI, CoR, sustainability, space tech)Presentation of young innovators (peer learning)Discussions and interactions with studentsFollow-up teaching materials for schoolsThematically, it focuses on: Artificial intelligence and its impactsVirtual and augmented realityDisinformation and digital literacySpace technologies and innovationConnecting technology with the humanitiesAn important element is the involvement of schools in teaching – students follow the content of teaching and continue to work with it in the classroom. Key element: Future Port Awards The initiative includes an international competition for student projects: Involving teams from Europe, Asia, Africa and the USAThe condition is a functional prototype and a link to the SDGsEvaluation according to the impact, innovativeness and use of technologiesExamples of projectsTechnologies for the disposal of space debrisDiagnostic tools for illiterate populationsHealth innovations (e.g. disease detection)This element significantly strengthens the practical application of digital skills. Impact and resultsAbout 800 participants physically + 1,500 online (2025) Involvement of schools from dozens of countries (at least 30 countries in previous years) 18 international student projects in the competition High quality of projects with real impact (e.g. NASA-level innovation) Qualitative impactsAIncreasing the motivation of students to study technologyDeveloping critical thinking and digital literacyStrengthening career orientation in ICTInspiration for their own project activitiesWhy is this good practice? The initiative fulfils the key criteria of good practice: 1. Impact on digital skills Development of advanced digital competences (AI, CoR, data, innovation)Promoting critical thinking (e.g. disinformation)Linking theory and practice. 2. Innovative approach A combination of global experts and studentsA hybrid format allowing for a wide rangeConnection to real projects and challenges3. Measurable results Thousands of students involvedSpecific outputs (projects, competition, follow-up materials)4. Portability The model can be easily replicated in other countriesHybrid conferenceCooperation with schoolsStudent competition with emphasis on SDGsSustainability and developmentAnnual implementation (from 2021)Increasing international participationInvolvement of partners (Google, CzechInvest, MŠMT)Long-term potentialExpansion to other countriesDeeper integration into school curriculaStrengthening the role of student projects as learning-by-doing toolsGood practice detailsWebsite linkFuture Port YouthTarget audienceDigital skills in education.Digital technology / specialisationArtificial IntelligenceCybersecurityHigh Performance ComputingMachine LearningQuantum ComputingSoftwareMicroelectronicsDigital skillsDigital skill levelBasicIntermediateAdvancedDigital ExpertGeographic scope - CountryCzech republicShow lessIndustry - field of education and trainingGeneric programmes and qualifications not further definedGeographical sphereNational initiativeType of fundingPrivateLog in to comment