Good practices 10 March 2026 TELECO GAMES – National Telecommunications Olympics TELECO GAMES is the National Telecommunications Olympiad that connects students from ESO, Baccalaureate and Vocational Training...
Good practices 13 May 2026 Best Practices in Advanced Digital Skills Training: The AI Master’s Success Story (VILNIUS TECH) As Europe accelerates its digital transformation, higher education institutions play an important role in preparing specialists...
Good practices 18 February 2026 Luxembourg AI Factory - a platform for responsible AI adoption Launched in April 2025, Luxembourg AI Factory is a reference platform for the responsible adoption of artificial intelligence...
Good practices27 May 2026HackShield (Future Cyber Heroes) HackShield empowers children to become Cyber Agents who learn essential cybersecurity skills through gamification and education. Active in multiple European countries, the initiative has reached 680,000 children (45% girls), strengthening Europe’s digital resilience and future cyber talent.
Good practices27 May 2026Cyber Citizen Cyber Citizen brings cybersecurity into everyday life. Everyone can develop their cybersecurity skills using the materials in the project’s SecPort learning portal and the Cyber City Tycoon mobile game. Cyber Citizen helps ensure that people across Europe has the skills to stay safe online.
Good practices27 May 2026#DiscussAI #DiscussAI is a national initiative building artificial intelligence (AI) literacy across Ireland, helping people critically engage with AI and digital technologies. Through inclusive co-created education programmes and public dialogue, it builds
Good practices27 May 2026Program for the elimination of the digital gender gap #GirlsSTEAM The #NiñasSTEAM Program aims to raise awareness among girls, adolescents, and young women about the importance of education in science, technology, engineering, arts, and mathematics, thereby promoting opportunities for entering the workforce and eliminating the gender digital divide.
Good practices27 May 2026THRIVE – Upskilling for Women THRIVE – Upskilling for Women is a programme designed to support refugee and migrant women in Germany and the wider DACH region in building digital skills and accessing employment in the ICT sector. Many participants arrive in Europe with prior
Good practices27 May 2026Command ALERT Comando ALERTA is an innovative cybersecurity education initiative that uses cinematic storytelling to build digital skills and change behaviour. It empowers young people, families, and educators to detect cyber threats and act safely in an increasingly complex digital world
Good practices27 May 2026STATUS QUEST STATUS QUEST is a mixed-media platform enabling blind, visually impaired, and sighted learners to co-explore Cultural Heritage, Art History, and Modern Mythology through tactile, digital, and AI-supported tools and a multisensory peer-to-peer game.
Good practices27 May 2026Scratch Tactile: Tangible and inclusive programming for a barrier-free digital education Scratch Tactile is an inclusive hybrid coding initiative that combines tangible resources and an accessible app to help children with and without disabilities develop digital skills and computational thinking from an early age, without barriers and through shared learning.
Good practices27 May 2026My Digital Bank: Easy and Safe “My Digital Bank: Easy and Safe” is a national Spanish initiative developed by Asociación Somos Digital with the support of the Spanish Banking Association (AEB) and its Foundation
Good practices27 May 2026AppLI Italy’s Personal Assistant for Employment AppLI Italy’s Personal Assistant for Employment is a public digital platform developed by the Italian Ministry of Labour and Social Policies to support people at risk of social and labour market exclusion through AI-powered employment and learning