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Analyzing augmented reality (AR) and virtual reality (VR) recent development in education

Analyzing augmented reality (AR) and virtual reality (VR) recent development in education

Augmented Reality (AR) and Virtual Reality (VR) have rapidly transformed education over the past twelve years, offering immersive learning experiences and leveraging wearable devices. With Analyzing augmented reality (AR) and virtual reality (VR) recent development in education, a guide on Sciencedirect, you can get learn about how the adoption of AR and VR has surged, particularly through mobile applications, enhancing students' engagement with digital content.

While these technologies hold immense promise, challenges persist, including high implementation costs and accessibility issues. The COVID-19 pandemic has accelerated their integration, showcasing their potential in overcoming traditional classroom limitations.

Recent developments emphasize the role of mobile applications and platforms, catering to individual learning styles and bridging the gap between theory and real-world experience. However, challenges such as high costs, complexity, and a lack of evaluation criteria need addressing.

Looking ahead, advancements in hardware and the evolution of 5G and 6G networks are poised to further revolutionize digital content interaction. Despite challenges, the future of AR and VR in education appears promising, urging educational institutions to invest in resources and training. As scholars explore these technologies, there's a growing need for research into effective deployment approaches, ensuring the full realization of AR and VR's transformative potential in education.

Learning content

Target audience
Digital skills for ICT professionals and other digital experts.
Digital skill level
Geographic scope - Country
Austria
Belgium
Bulgaria
Cyprus