Estonia has created a simple and clear digital competence model for students to support teachers, so they do not need to reinvent the wheel and can focus fully on the learner.
Sweden is facing a gigantic need for upskilling in the manufacturing industry. However, the educational options are few. This is why the research institute Rise leads the feasibility study “Digital pedagogy – skills supply for industry”. Summary How...
The gap between the number of men and women in leading positions in tech is a problem that TechSverige takes seriously. By 2030 TechSverige has therefore set a target of at least 40 % women in leadership roles. In order to facilitate the retention...
Digital Day is an annual and national thematic day, which in 2022 had 1000 activities in 215 different locations across the country. Industry, municipalities, public authorities, libraries, academia, civil society and other societal stakeholders are...
Creative Communities for Digital Inclusion (CCDI) is an approach to promote digital inclusion, responding to the needs of people and their communities.
SkolaSajf provides children aged between 3 and 16 years with the opportunity to engage in a series of cultural, artistic and physical activities, and outings, during the summer months.
eSkills Malta Foundation in collaboration with the Ministry of Education organised school visits for students who are completing their compulsory education on the topic of digital jobs.
How does curiosity emerge and what attracts people to continue learning throughout their lives? RISE, in cooperation with Luleå Technical University, has launched a research project ‘Learning to learn - a toolkit for lifelong learning’ aimed at...
As part of the Digital Economy and Society Index (DESI), the 2021 Women in Digital Scoreboard shows that there is still a gender gap in specialised digital skills. Only about 19 % of ICT specialists and just over a third of female STEM graduates in...