Skip to main content
Search by keyword
Training

Games in Schools 2023 MOOC

Are you an educator interested in using games as a teaching tool? Look no further than the "Games in Schools" MOOC  from European Schoolnet Academy. The registration are open and the MOOC will start on 17 April 2023.

The MOOC will provide insights about games-based learning, playful learning, gamification and practical examples of gaming tools and activities that can be used in daily teaching practice. The new edition of the course will also explore new elements related to social and emotional aspects of games, including how to ensure diversity inclusion and gender equality in game-based learning.

At the end of the MOOC, teachers will have a good understanding of how games can facilitate learning and how to effectively utilise them in their classroom.

Programme of the Games in Schools MOOC

The course is divided into several modules, each focusing on a different aspect of using games in the classroom. The modules are as follows:

  • Introduction to Games in Schools: this module provides an overview of the course and introduces the concept of using games as a teaching tool.

  • Game Design and Development: in this module, educators will learn how to design and develop their own educational games. They will explore different game design principles and tools, and learn how to create games that align with curriculum standards.

  • Game-Based Learning: this module focuses on the pedagogical aspects of using games in the classroom. Educators will learn how to integrate games into their teaching practice and how to use games to enhance student learning.

  • Game-Based Assessment: in this module, educators will learn how to assess student learning through games. They will explore different assessment strategies and tools, and learn how to design effective game-based assessments.

  • Game-Based Learning Communities: this module explores the role of game-based learning communities in education. Educators will learn how to create and participate in online communities focused on game-based learning.

  • Game-Based Learning and Digital Citizenship: in this module, educators will learn how to use games to teach digital citizenship. They will explore different approaches to teaching digital citizenship through games, and learn how to create games that promote positive digital behavior.

Course Details and prerequisites

The "Games in Schools" course is an online, self-paced course that is free to enroll. The course is designed for educators at all levels, from primary school to university, but it is open to anyone interested in game-based learning. It is also suitable for educators from all subject areas, as the course focuses on using games as a teaching tool in general, rather than on specific subject matter.

The course is designed to be flexible, so educators can complete it at their own pace and on their own schedule. Each module includes a mix of video lectures, readings, and hands-on activities to help educators apply what they've learned.

If you're an educator interested in using games as a teaching tool, the "Games in Schools" course from European Schoolnet Academy is a great place to start. The course starts on April 17, enroll today and start exploring the possibilities of game-based learning!

Training Offer Details

Target audience
Digital skills in education.
Digital technology / specialisation
Digital skill level
Geographic scope - Country
Austria
Belgium
Bulgaria
Cyprus
Industry - field of education and training
Education not further defined
Inter-disciplinary programmes and qualifications involving education
Target language
English
Geographical sphere
EU institutional initiative
Typology of training opportunties
Learning activity
e-learning coursework
Assessment type
Training duration
Organisation
Is this course free
Yes
Is the certificate / credential free
Yes
Effort
Part time light
Self-paced course
Yes